Finally, most of these extraction points have a chance of spawning Scav Raiders in the area and having them move towards the activation trigger. In addition, most extractions require some kind of action to be made available, and a loud announcement will be made whenever these are opened. You can’t do scav runs on labs so all the extractions are PMC only. ⦁ Sewer Manhole: Always open, requires that you aren’t wearing a backpack. ⦁ Scavs Lands: Always open, but requires both a PMC and a scav to extract at the same time. ⦁ Bunker Hermetic Door: This extraction needs to be manually activated elsewhere before it can be used, and its only good for four minutes after activating. It honks twice when it arrives, and honks once one minute before taking off. ⦁ Armored Train: Single-use, the train arrives sometime between 25 and 35 minutes into the raid, and stays for 7 minutes. ⦁ Hole In The Fence By The Mountains: Always open The Paracord for this doesn’t need to be in a bag or backpack, keeping it in your secure container is good enough. ⦁ Cliff Descent: Always open, but you need to have a Red Rebel Ice Pick in your melee slot and Paracord in your inventory, as well as not having an armored vest on. ⦁ ZB-014: Green flares when open, but still requires the ZB-014 Key Reserve Extraction Points ⦁ South V-Ex: single-use, 3k Roubles per player and a max of 4 players ⦁ RUAF Roadblock: Greenflares when it’s open ⦁ Factory Gate: always open, but requires both a scav and a PMC to extract at the same time. ⦁ in your secure container is good enough. The Paracord for this doesn’t need to be in a bag or backpack, keeping it. ⦁ Road to Customs: Always open Woods Extraction PointsĬliff Descent: Always open, but you need to have a Red Rebel Ice Pick in your melee slot and Paracord in your inventory, as well as not having an armored vest on. ⦁ Ruined Road: Always open, and adjacent to the “tunnel” PMC extraction. ⦁ Tunnel: Always open, this is adjacent to the scav “ruined road” Extraction, be careful ⦁ Rock Passage: Green flares when it is open ⦁ CCP Temporary: Searchlight on when open ⦁ Scav Camp: always available, but requires both a Scav and a PMC to extract at the same time. ⦁ Railway Exfil: Always available, also referred to as the North-West exit ⦁ Emercom Checkpoint: always available, also referred to as the South-East exit The power station switch needs to be on, then you must flush the toilet in Burger Spot, and use the Object 11SR Keycard. ⦁ Saferoom Exfil: Always available, but single-use. ⦁ Power Station: Single-Use and costs 3k Roubles per player, fitting a max of 4 players ⦁ Hole in Fence: Always open but requires you not to have a backpack equipped Also, both of the main extractions (north-west and south-east) get camped pretty often and require a decent amount of caution when approaching. Interchange is a large map but only has a few Extraction options. ⦁ Gate 3: Always open Interchange Extraction Points ⦁ Gate 0: Always open but requires the Factory Exit Key ⦁ Cellars: Always open but requires the Factory Exit Key ⦁ RUAF Roadblock: open if the spotlight is on Factory Extraction Pointsįactory is a small map with few extractions, Gate 3 is almost guaranteed to be available but especially as a Scav you should double-check if you have Office Window or not. ⦁ Old Gas Station: will have a green flare in the parking lot if open ⦁ Trailer Park Workers’ Shack: Always open ⦁ Dorms V-Ex: Single-use, requires 7K Roubles per player and fits up to 4 players ⦁ Smuggler’s Boat: Campfire will be lit if open Customs Extraction PointsĬustoms has a stunning number of extractions, always double-tap O at the beginning of a raid to see which ones are available to you. Also, since it can be very difficult to find some of these extractions, I’ve included a community-made map of each game map. I’m going to be covering each extraction point, as well as whether they’re available to a scav or PMC, and if they have additional requirements. The extraction points available to you during a raid are randomly selected each game from a pool that depends on the map you’re playing on, and if you’re playing as a Scav or a PMC. Some extractions are always available, some of them are time-limited, and some have additional requirements ranging from paying cash to activating a switch elsewhere on the map. Nothing’s worse than crawling your way to an unfamiliar extraction and realizing it requires you to pay Roubles or to drop your backpack loaded with loot. It doesn’t matter how great your raid is, how many fights you win or how much loot you have in a pack if you can’t extract.
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